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How To Overcome VR Motion Sickness

What causes motion sickness in virtual reality? 
When you're playing a virtual reality game, your eyes track the motions that are reproduced everywhere around you. Your ears also pick up on the fact that there is simulated movement all around you.
However, despite what your VR headset displays, your muscles and joints perceive that you are still seated and not moving.
These confused messages are sent to your brain simultaneously by your eyes, inner ears, and body. Motion sickness occurs when your brain feels confused and bewildered.

Progressively spend more time in VR.
If a game makes you feel sick, start by playing for only a few minutes at a time. When you start to feel uneasy, close your eyes, take a deep breath, and take a small rest before starting again. If you progressively increase the amount of time you spend playing those games, you should be able to get over the pain in a matter of days. You'll be sailing through imaginative worlds like an expert in no time. It takes time and effort for many individuals to develop their "VR legs."

Use A Fan
Another strange-sounding VR motion sickness solution is to have a fan blowing in your direction as you play. It's unclear why a chilly wind on your skin makes you less likely to feel unwell, but many nausea-prone forum users have claimed that it does. Why not give it a chance if you have a fan and have struggled in a VR game? At the very least, it could help you stop sweating so much within the headset.

Dim The Headset Brightness
Because they did not properly set up their VR headset, some users get VR motion sickness. The brightness level is too high, to be exact. This signifies that the brain is overloaded with visual input.
Not only will lowering the brightness help you overcome VR motion sickness, but it will also help you avoid eye fatigue.

Latency
One of the major contributors to motion sickness in VR is latency. The time it takes for movement to register on your headset is known as latency, and it might send signals to your brain that something isn't quite right. If the signal is received too late by the display, the balance is disrupted because your bodily motions and actions do not match what you are seeing or hearing.
Oculus spent years studying the impact of latency on virtual reality experiences and discovered that most individuals were fine with the 13 millisecond delay caused by 90Hz display panels. The pace of lag will certainly reduce as the industry grows, which will considerably assist with the problem of motion sickness.

Alternative Methods of Transportation
Depending on the game and headset you're using, there may be alternate movement ways you may attempt to help alleviate the problem. Simply said, increasing the physicality of your experience may aid in the resolution of the problem.

If you jog in place and move around the room while playing, for example, your mind will be tricked into thinking you're moving around the game world. Increase the guardian area on the Oculus Quest and walk around more. Or try the teleporting option, available on many games using your joysticks instead of a smooth scrolling.