Virtual Reality Experiences & Games - NZ Wide - Home / Work. Rent The Oculus Quest 2 - From $28.33 Per Day.

Meta Quest 3 Possible Display Resolution

Interesting details about the successor’s possible screen have surfaced in the Quest 2’s firmware. 

The firmware for the Quest 2 has revealed some interesting information regarding the screen for the Meta Quest 3. 

Hardware analyst Brad Lynch has published several new leaks regarding Meta's upcoming VR headgear on his blog. Project Cambria, also known as a ("Quest Pro,") is a premium model which will be release in 2022, offers three tracking cameras per controller and may cost up to five times as much as the Meta Quest 2. 

According to reports, the Quest 2 VR headset will be replaced with the headset referred to as "Project Stinson" VR headset. An early preview of the Quest 2's firmware may have revealed a sneak peek at its technical characteristics. 

Leaks on the resolution of the Meta Quest 3 

According to the leaks, the Quest 3's display has a resolution of 4,128 by 2,208 pixels, which is around 30% more pixels than the Quest 2's. These values were found the code of "Eureka865" hardware's latest PTC firmware 43.0. This is allegedly the prototype's code name for Quest 3. 

Once more, a single display is employed rather than two for financial reasons; this sounds bad for enthusiasts because a single screen comes with technical trade-offs. Users who use the VR headset's highest IPD level must make up with a smaller field of view. Additionally, regardless of the option, the full-screen resolution is not seen. 

Small jumps in resolution 

As early as October 2021, Lynch's Data Miner Network discovered clues about Project Cambria's headset resolution. With Meta Oculus Quest 3, it is possible they will make a similar discovery. 

It is worth noting that Meta does not seem to be planning any huge leaps in terms of resolution, as a comparison shows: 

  • Meta Quest 2: 1,920 by 1,832 pixels per eye (single display) 
  • Project Cambria / Meta Quest Pro: 2,160 by 2,160 pixels per eye (two displays), according to Ming-Chi Kuo 
  • Meta Quest 3: 2,064 by 2,208 pixels per eye (single display), according to firmware findings. 

In practice, these subtle differences should not be noticeable in a stand-alone mode. Most native Quest apps do not use the full resolution anyway, only in PC VR mode will you be able to benefit from the full pixel count.